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Healthcare is already embracing VR and AR but so much more is possible.

Virtual Reality is used in many areas of healthcare, in a variety of applications. These include medical training, for both doctors in training and students, patient treatment, pain management, physical therapy and rehabilitation, addiction, fitness, and health education. 

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Virtual Reality is...  

Training medical students on virtual cadavers at New York University School of Medicine

Transforming pain therapy at the University of Washington

Producing emotionally connected doctors at the University of Michigan and the University of New Hampshire


Educating patients and families at Stanford University's Virtual Heart Program on congenital and other heart defects


Opening Doors for scalable low cost treatments for pain therapy, PTSD intervention, amputee 'phantom limb' treatment, opioid addiction therapy, and exposure therapy for mental health 

Optimizing and gamifying a patient’s therapeutic need to make physical therapy more enjoyable and increase patient engagement.

Virtual Reality


54% Increase  of use of telehealth in 2020 from 2019

When people first started using telehealth, there were a number of barriers to adoption.  Although some of these issues have been temporarily resolved -- from insurance reimbursement to quality of care -- those fixes need to be made permanent in order for telehealth to be a regular part of the growing and expanding medical practice in the future.


Telehealth is:

$61 billion: Annual sales of the global telehealth market in 2019

$560 billion: Estimated annual sales of the global telehealth market

in 2027

$37 billion: Telemedicine company Teledoc’s current valuation

$3.5 billion: Current worth of the telemental health sector in the US


50%: Medicare patients who started using telehealth once it was covered in 2020, compared to 1% in 2019

10.5 miles: Average distance to the nearest hospital in the rural US, double that of urban areas




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